Thursday, November 27, 2008

Watercolour steps

Step one -dry brush technique for the waterby holding brush flat to the page and using the texture of the paper to create the sparkle (Ultra blue with a bit of Burnt Sienna to take the colour down a bit) (wet some of the edges of this-note soft and hard edges are the key to making the water look wet), wet-in-wet puddling for the trees using Gamboge as the mother colour, scrape trunks and flick water for foliage texture. Paint some indication of rocks in the falls while blue is still damp so get soft edges. Stream painted in horizontal strokes so will read as flat water. Note direction of water in falls very important.

Step 2- More rocks added inside falls, falls are hitting rocks at the bottom left which creates ledges. Increase depth of shading in falls, add soft rock edges at right side so that water appears to be going over them. Add turnbulance at the bottom of the falls -have some hard and some soft edges here. Wet bottom edge so no hard lines are formed, we will continue this part in a bit.

Step 3- add a mixture of pure colour in a dark mix, but don't stir it around as you want the colour to be interesting rather than homogeneous. While damp, scrape with a credit card to get the texture of the rock ledges. Do one side at a time and play with it until you are happy with it before you move on to the other side. Add more blue in the right side as this side is in shadow. Add the rest of the river runout using some dry brush and softening some of the edges. Paint in some darker notes in the deep water at bottom while wet.
Step 4- Add cast shadow onto falls with a mixture of phalo blue and ultramarine, softening some edges and leaving some hard. Add some dark U shaped marks in the water at the bottom to indicate lessening turbulance.
Adjust values, add a bit more detail into rocks. Strengthen left shore bank.

Finished painting "Lundreck Falls", watercolour, 7 x 10.25"

1 comment:

leo said...

The first second and third steps in this painting all are good stopping points. After that it gets heavy and looses the quality previously gained.